(As quoted in Computer Arts Project Issue 116)
I didn't want to draw people but I wanted them to be able to reflect humanity.
( James Harris)
New characters and situations are born from the edges of previous creations.
(Pete Fowler)
We want to peel certain characters off the page and play with them.
(Jon Burgerman)
A character comes to life in its reactions to the other characters or events surrounding it.
(Andrew Griffin)
The character should still be able to work with a stick dipped in mud and drawn on asphalt.
(Sune Ehlers)
A great character must be very simple so that you can redesign it really quickly.
(Jean Vincent)
Think about the meaning of the word 'character'.
You're supposed to breathe life into these things, make them appealing.
(Neil McFarland)
A successful character is one that can be recognisable and memorable.
(Rob Reger)
I often had to draw my characters in situations I felt they wouldn't naturally be in.
It does sound very compromising.
(James Jarvis)
The characters are merely actors.
I ask them to keep facial expressions to an absolute minimum, and implore them not to overact.
(Jeremyville)
Characters are very expressive.
They can convey feelings better than human facial expressions, which can be hard to read, or somehow not sincere. I think that characters can awaken in myself - and in the viewer - a sense of tenderness that is very pleasant to the eye and soul. Characters can be very amusing as well. I think that designing characters requires study - there's a skill in researching a character's shape and style that's similar to making a logo.
(Simone Legno)
Actually posted here for reference, cos I can't think of anywhere better to post it up.
Time to work on my designs!
Time to work on my designs!
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